Hardware news tagged DirectX
Friday, November 22, 2013
AMD Mantle Adopted by Another Leading Game Developer.
Rebellion Entertainment Joins AMD Mantle Family
Monday, November 4, 2013
Several Leading Game Developers Adopt AMD’s Proprietary Mantle API.
Cloud Imperium, Eidos-Montréal and Oxide Adopt AMD Mantle
Monday, October 14, 2013
Microsoft: Xbox One Will Exclusively Rely on Direct3D 11 API.
AMD’s Mantle Not Supported by Xbox One
Thursday, October 3, 2013
AMD: Mantle Is Proprietary Now, But It Will Become Widely Available to Others.
AMD Explains Why Mantle Is Not a New 3dfx Glide
Tuesday, September 17, 2013
Vivante Unveils Vega GPU IP with OpenGL ES 3.0, OpenCL and DirectX Support.
Vivante Promises New Level of GPU Performance at Low Power Levels
Wednesday, March 27, 2013
Intel Introduces Two New DirectX Extensions to Speed Up Rendering in Video Games.
Intel Extends DirectX 11.1 with Two New Performance-Boosting Extensions
Wednesday, November 14, 2012
Microsoft: DirectX 11.1 with Native Stereo-3D Output Is Exclusive for Windows 8.
Microsoft Windows 7 and Vista Will Not Get DirectX 11.1, Native Stereo-3D Output
Friday, September 7, 2012
Intel Haswell - Big Hope for Intel, Says Analyst.
Intel Haswell Set to Benefit Significantly from 22nm Tri-Gate Process Tech
Thursday, August 9, 2012
Intel to Discuss Haswell at Forthcoming Intel Developer Forum.
Intel to Disclose Details About Next-Gen Haswell CPUs Next Month
Thursday, November 10, 2011
Intel Readies Single-Chip Haswell Platform for Ultrabooks.
Intel Haswell Ultrabook System-on-Chip to Consume 15W
Wednesday, November 9, 2011
First Details About Intel Haswell Emerge: 2-4 Cores, New Graphics Core, DDR3, Low Power.
Intel Set to Continue Aggressively Lowering Processor Power Consumption with Haswell
Thursday, August 4, 2011
Intel Haswell Processor to Support DirectX 11.1 Graphics Capabilities - Document.
Intel to Continue Addressing Professional Graphics Market with Integrated Graphics Cores
Friday, March 11, 2011
Leading OGL Game Dev Believes Direct3D Is Better than OpenGL.
John Carmack: Direct3D Is Better Than OpenGL