Hardware news tagged GPGPU
Tuesday, May 24, 2011
Future Hardware Architectures Will Make Development of Higly-Parallel Software Easier - AMD.
CPUs and GPUs Should Be "Integrated Further", Claims AMD
Thursday, January 27, 2011
AMD’s Software Development Kit Now Supports Fusion Chips.
AMD APP SDK Gains Support for APUs, Cayman GPUs
Monday, January 17, 2011
AMD Plans to Enable Sales of GPGPU Applications Using Its Drivers.
AMD Thinks About App Stores, GPGPU Applications
Wednesday, November 24, 2010
Nvidia: Graphics Chips with 20TFLOPS DP Performance Needed for ExaFLOPS Supercomputers.
Nvidia Discusses Future Graphics Chips for Extreme Graphics and Exascale Computing
Wednesday, November 17, 2010
Russian University Teams Up with T-Platforms for Exascale Supercomputing Tech.
Moscow State University Begins to Explore Exascale Computing
Nvidia Does Not Consider Intel's MIC Architecture a Threat
Monday, November 15, 2010
Nvidia Tesla Now Powers Three of Top 5 Supercomputers.
Nvidia's Fermi Aggressively Assaults Supercomputer Market
Intel Shows Off First Many Intel Core Test Product
Tuesday, November 9, 2010
ARM Introduces New Graphics Processor with OpenCL Support.
ARM's Mali-T604 Graphics Chip Ready for GPGPU
Wednesday, November 3, 2010
Software Developers Must Learn How to Use Heterogeneous Multi-Core or Extinct - Analyst.
Heterogeneous Processing and Cloud Computing May Change the Landscape of Software Market
Friday, October 29, 2010
China Builds World's Fastest Supercomputer Based on Nvidia Tesla.
Nvidia Tesla Powers World's Highest-Performance
Tuesday, September 21, 2010
Nvidia and Portland Group Announce CUDA C x86 Compiler.
Portland Group Enables CUDA Applications to Run on x86 Hardware
Thursday, September 16, 2010
Intel Unlikely to Release Larrabee As Discrete Graphics Processor - Company.
Intel Admits Lack of Practicability with Larrabee Graphics Chip
Monday, September 13, 2010
Intel Shows Off Ray Tracing Demo on Knights Ferry Accelerators.
Intel Shows Off Graphics Rendering on Knights Ferry Cards
Friday, September 3, 2010
Rasterization Method of Rendering Will Live On for Another Decade - Nvidia.
Ray Tracing and Other Methods Still Not Viable for Real Time Graphics
Wednesday, September 1, 2010
Graphics Chips to Gain Horsepower and Programmability - Chief Scientist of Nvidia.
CPUs and GPUs Will Get Close to Each Other, But Will Not Converge