Hardware news tagged Larrabee

Wednesday, December 9, 2009


Analysts: Larrabee Delay Will Not Stop Intel's GPU Development Efforts. {keywords}
[3:35 pm]

Analysts Applaud Intel for Cancelling Larrabee, Expect Company to Continue GPU Development

 

Tuesday, December 8, 2009


Delay of Larrabee May Force Intel to Reconsider Its Roadmap. {keywords}
[11:01 am]

Postpone of Larrabee May Mean a Lot for the Industry

 

Monday, December 7, 2009


No Teraflops Will Compensate Larrabee Functionality – Game Developer. {keywords}
[9:37 pm]

Tim Sweeney Disappointed with Larrabee Delay

Intel Delays Larrabee Graphics Project. {keywords}
[2:05 pm]

Intel Cancels First-Generation Larrabee Chip

 

Friday, December 4, 2009


Intel’s Next-Generation Platform to Support GPGPU.
[10:22 pm]

Intel’s Graphics Cores Set to Support Video Encoding

 

Wednesday, November 4, 2009


Intel Denies Larrabee Negotiations with Add-In-Card Makers.
[8:13 am]

Intel Rejects Claims About Talks with Graphics Cards Makers

 

Tuesday, November 3, 2009


Intel Initiates Larrabee Negotiations with Graphics Cards Manufacturers – Rumours.
[6:02 pm]

Intel Begins to Talk to Graphics Cards Makers About Larrabee

 

Wednesday, October 7, 2009


Intel Foresees GPGPU Viruses, Seeks Security Solution for Larrabee.
[4:46 pm]

GPU Security Is a Thing to Keep an Eye on, Says Intel

 

Wednesday, September 30, 2009


ATI Teams Up with Pixelux Entertainment for OpenCL, DirectCompute 11 Physics Engines.
[8:48 am]

ATI Announces “Open” Physics Initiative

 

Tuesday, September 22, 2009


Intel Demonstrates Larrabee Graphics Processor in Action. {keywords}
[9:43 pm]

Intel Shows Off Larrabee Publicly for the First Time

Intel Demonstrates Industry’s First 22nm Test Silicon. {keywords}
[11:36 am]

Intel Shows Off First 22nm Test Chips

 

Friday, August 21, 2009


Leading Parallel Computing Software Developer Becomes Part of Intel.
[10:55 pm]

Intel Acquires RapidMind

 

Thursday, August 13, 2009


Tim Sweeney: GPGPU Software Uneconomical to Develop, GPUs Set to Disappear. {keywords}
[10:53 pm]

GPGPU Programming Models Are Limited, Claims Developer of Popular Games