Hardware news tagged OpenGL
Monday, March 24, 2014
Crytek to Adopt AMD Mantle Mantle API for CryEngine.
Leading Game Developer Adopts AMD Mantle
Microsoft Promises Increased Performance, New Features with DirectX 12
Monday, December 30, 2013
AMD Mantle Patch for Battlefield 4 Delayed to 2014.
Battlefield 4 to Get Mantle Patch Later Than Expected
Wednesday, December 25, 2013
A Look Into 2014: Microprocessors.
Predictions and Expectations for 2014
Friday, November 22, 2013
AMD Mantle Adopted by Another Leading Game Developer.
Rebellion Entertainment Joins AMD Mantle Family
Monday, November 4, 2013
Several Leading Game Developers Adopt AMD’s Proprietary Mantle API.
Cloud Imperium, Eidos-Montréal and Oxide Adopt AMD Mantle
Monday, October 14, 2013
Microsoft: Xbox One Will Exclusively Rely on Direct3D 11 API.
AMD’s Mantle Not Supported by Xbox One
Thursday, October 3, 2013
AMD: Mantle Is Proprietary Now, But It Will Become Widely Available to Others.
AMD Explains Why Mantle Is Not a New 3dfx Glide
Tuesday, September 17, 2013
Vivante Unveils Vega GPU IP with OpenGL ES 3.0, OpenCL and DirectX Support.
Vivante Promises New Level of GPU Performance at Low Power Levels
Wednesday, July 24, 2013
OpenGL 4.4 for Enhances 3D Functionality, Performance and Streamlined Porting of Console and PC Titles.
Khronos Publishes OpenGL 4.4 Specification
Friday, September 7, 2012
Intel Haswell - Big Hope for Intel, Says Analyst.
Intel Haswell Set to Benefit Significantly from 22nm Tri-Gate Process Tech
Thursday, August 9, 2012
Intel to Discuss Haswell at Forthcoming Intel Developer Forum.
Intel to Disclose Details About Next-Gen Haswell CPUs Next Month
Wednesday, August 8, 2012
Khronos Updates OpenGL Specification to Version 4.3 to Boost Security, Support Compute Shaders.
OpenGL 4.3 Brings In Compute Shaders, Enhanced Flexibility, Improved Security, Other New Features