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In contrast to previous information suggesting that modification of the ATI RADEON X800 PRO into ATI RADEON X800 XT chips is impossible, a number of enthusiasts all around the world found out that transforming less powerful chips into very rare high-end graphics processors is achievable.

VPU Modification - a Lottery For Computer Enthusiasts

In order to pick up the number of chips that could be sold to customers, ATI Technologies added a capability to disable defective rendering pipelines – certain corrupted integrated circuits inside graphics processor – so that they did not affect the operating process of the chip negatively.

Such cut-down products are typically sold at lower price-points compared to full-speed SKUs, but still deliver performance that is high-enough to attract attention of gamers. But because of high speed and low cost the demand for such graphics cards is usually above the level the company is able to supply such “partly-faulty” chips. As a result, the firm disables the rendering pipelines, sometimes referred as “pixel pipelines” on fully-functional graphics processors so to fulfill the demand. Since there is usually a way to re-enable the pipelines, some experienced end-users succeed in this and the product series quickly becomes very popular among such type of customers.

In the past two years ATI Technologies unveiled two graphics designs that allowed to re-enable 4 pixel pipelines and end up with a powerful visual processing unit with 8 rendering pipes – the RADEON 9500 and the RADEON 9800 SE. To set the additional pipes work, a number of measures could be performed: from installation of certain software to re-soldering certain resistors on the graphics processor. While it is natural that not all graphics cards allow such modification, power-users usually try to play the lottery.

Those Very Special Pins

Recently announced ATI RADEON X800 PRO and ATI RADEON X800 XT graphics cards are based on the same R420 chip, but with different number of pixel pipelines enabled. The RADEON X800 PRO features 12 pixel pipelines with 6 geometry pipelines and is clocked at 475MHz. The RADEON X800 XT graphics processor packs in 16 pixel pipelines with 6 geometry pipelines and is clocked at 520MHz.


RADEON X800 PRO. Please click to enlarge

As previously reported, there are two pins/contacts in the upper right corner of every RADEON X800 PRO graphics chip that seem to be cut. Re-soldering the contacts and flashing the RADEON X800 XT’s BIOS is really supposed to bring the rest 4 pipelines back to life if you are lucky enough. However, sometimes it does not work.

Not All RADEON X800 PRO are Mod-Friendly

Some RADEON X800 PRO graphics processors can be modified into the RADEON X800 XT chips, whereas others cannot, as quite a lot of unlucky experiences revealed. Even though the yields of the RADEON X800 PRO seem to be pretty fine, yields of graphics processors with 16-pipelines deserve better, as a result, only a part of ATI RADEON X800 PRO products can really be turned into more powerful solutions.

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Comments currently: 7
Discussion started: 06/08/04 03:27:39 AM
Latest comment: 07/21/04 06:11:13 AM
Expand all threads | Collapse all threads

[1-6]

1. 
How does this card overclock? Can we get the XT core speed?
[Posted by: I | Date: 06/08/04 03:27:39 AM]

2. 
Not all the cards can but im pretty sure most of X800 Pros will just about get to XT core speeds
[Posted by: Dan | Date: 06/08/04 04:04:12 AM]

3. 
well, are there any specifications on what Manufacturer the cards will work on, i.e. Saphhire, BBA, Asus, etc...?


i tried it on my BBA X800Pro, and it does not work, and ive noticed that all successes are Sapphires. Is this coincedence?
[Posted by: daos | Date: 06/08/04 03:28:14 PM]
+ expand thread (1 answer)

4. 
Just like unlocking the old Duron / Athlon
A very good tip, and kudos to ATi for being 'cool' enough to let the end user make the choice (tools permitting)

[Posted by: Tabris.DarkPeace | Date: 06/08/04 09:01:51 PM]

5. 
Ok, here's the deal.

When you make dies (chips) from wafers, there are always defects in the wafer. If the defect is in an area on the wafer where the die has been etched, then the chip is usually defective and discarded. This can result in high losses of chips if you are having a low yield run and have a batch of wafers with defects in them.
ATI designed the X800 core with this in mind. The area of the die that contains the rendering pipelines is by far the largest area on the die. The pipelines are split into four groups of four, for a total of sixteen pipelines. If the defect on the chip is in the pipeline area (which probability tells us it will be, since it’s the largest part) you simply disable that group of pipelines. That leaves you with a 12 pipe product. You can now sell that product at less cost than its higher performing counterpart, instead of just tossing that chip into the recycle bin.
The issue here is that wafer flaws are random. There are many people out there that cannot afford a $499 card and see the cheaper priced alternative as much more attractive. If your yields are good and you don't have many pipe defect chips you have to take fully functional chips and "break" them by disabling pipelines even though they are fully functional. If not, then you are ignoring a rather large market segment by not making product available to them.
So the gamble you take when buying the card to enable the pipelines is this. You don't know whether that card was a defective die, or if it was a fully functional die that was "broken" to provide lower tier product. If it is a fully functional die, congrats, you just got a X800 XT on the cheap. If not, you have a nice new paperweight that cost you a couple c-notes.

Evangelon
[Posted by: evangelon | Date: 07/20/04 11:00:49 PM]

6. 
I think this is the video card for gaming. I would really recommend that if you to have intense game play. thank you.
[Posted by: thedude | Date: 07/21/04 06:11:13 AM]

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