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Nvidia Corp. plans to release a new version of its popular GeForce 8800 GTS graphics product with increased amount of computational power and also finally unveil the long-discussed GeForce 8800 GT based on the code-named G92 graphics processing unit (GPU) in late October or early November, according to market rumours and media reports.

The world’s leading supplier of graphics chips is said to activate 16 additional unified shader processors in the GeForce 8800 GTS 640MB graphics cards, which means that the newer versions of the product will come with 112 stream processors activated. By contrast, current 8800 GTS models feature 96 shader processors, whereas the 8800 GTX comes with 128 shader processors.

It is unclear whether the new version of the GeForce 8800 GTS features, like before, 24 texture units and 20 render back ends, or the numbers will increase to 28 texture units and 24 raster operation units, but what is known for sure is that the new 8800 GTS will retain 320-bit memory bus.

“Nvidia will not be doing any formal launch activities, press announcements, web-site updates, or any other marketing around this new SKU. Partners can conduct their own marketing activities around the SKU as they see fit,” an Nvidia statement for partners cited by Mobile01 web-site reads.

While the revamped Nvidia GeForce 8800 GTS 640MB board is claimed compete in the high-end segment with its $399/$449 price-tag, Nvidia is projected to offer a new performance-mainstream GeForce 8800 GT product, which will be based on the code-named G92 GPU made using 65nm process technology. The novelty is rumoured to have 64 stream processors, 256-bit memory interface and come with 256MB or 512MB memory onboard.

Prices of the new products are not clear yet. What is certain is that by improving the GeForce 8800 GTS 640MB and introducing the GeForce 8800 GT the graphics chip designer is trying to offer a broader lineup of discrete graphics solutions with higher competitive potential.

Nvidia did not comment on the news-story.

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Discussion

Comments currently: 15
Discussion started: 10/04/07 06:49:30 AM
Latest comment: 01/01/08 07:37:11 PM
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[1-8]

1. 
"GeForce 8800 GT product, which will be based on the code-named G92 GPU made using 65nm process technology. The novelty is rumoured to have 64 stream processors, 256-bit memory interface and come with 256MB or 512MB memory onboard."
exept for me calling it the GS/LE a few articles back... I was totaly right.

orz to me.
[Posted by: Joz | Date: 10/04/07 06:49:30 AM]

2. 
gphx cards are stupid.
[Posted by: b | Date: 10/04/07 09:24:08 AM]

3. 
Well, this is interesting... Not enough data from Nvidia, and sounds like they don't want to reveal any more.... Why? They got something to hide?

Otherwise this sounds like a decent card. Meanwhile ATI has released data on the gladiator an revival cards, and they sound even better, with very fair prices....

So here is what I think (note that I am not an expert lol)--

Gladiator will be very close to the performance of a 8800GTX, and sell for $300

Revival will be close or better then the performance of a 8800GTS 640mb and sell for $250, but will also have a 256mb version of revival that will go for $200


8800GT will either be be nearly identical in performance to the current 8800GTS 640mb, or a fair bit better depending on whether or not all things were improved apon, or if they went cheap on certain parts. It should be a $250 card, and probably not as much bang for the buck as the Gladiator\Revival cards will be (please note that I am actually more of a Nvidia fan then ATI, but that is what I honestly think will happen this year)


Otherwise I agree with the other poster here "B" that graphics cards are completely stupid =D
Nvidia and ATI are milking us with this November... They are going to sell us these cards, as they know many of us PC gamers are going to be upgrading for Crysis, Unreal 3, and more games this fall\winter.

Then comes February...... And we'll all need to spend more money, as the 9800GTX, and R700 products come out =0

It is an obvious marketing move, and there isn't a damn thing we gamers can do about it =\
[Posted by: gamebro | Date: 10/04/07 11:15:16 AM]
+ expand thread (2 answers)

4. 
First of all Nvidia is not the leading supplier of graphics chips, Intel is. Owning the benchmarks doesn't make one a leading supplier, volume shipped does.

Second, why are they refreshing the lineup if the new chips with DirectX 10.1 support coming in November? Waste.
[Posted by: lexor | Date: 10/05/07 07:36:17 AM]
+ expand thread (3 answers)

5. 
First, Lexor is right - Intel ships way more GPUs than anyone else.

Second, the new 8800GTS will most likely have 28 texture units and 20 ROPs. The texture units are connected to the shader units, so if more shaders are activated, more texture units need to be activated. The ROPs are connected with the memory bus, and since it says in the article that there will still be a 320-bit bus, there MUST still be 20 ROPs.
[Posted by: imperator3733 | Date: 10/05/07 08:58:09 AM]

6. 
nVidia should not be doing this because they need to concentrate writing better drivers for their GeForce8 series. Writing better and efficient code will speed up this series, so the revised version of GeForce8 8800 GTS is not needed. Though it will be nice if nVidia to include a driver to decode unencrypted MPEG-1/2 and HDTV content with the extra shader units.
[Posted by: linuxnerd | Date: 10/05/07 04:21:48 PM]

7. 
Not needed?
This update is totally needed for nvidia and consumers.


Drivers are important yes, but this new hardware is 65nm (very important). They will be cheaper to make, cheaper for us to buy, and just as powerful maybe even more then the current GTS's out there.

This is a very nice new product from Nvidia, an ATI is doing much of the same thing with the 2950 series.


[Posted by: gamebro | Date: 10/06/07 10:43:09 AM]
+ expand thread (2 answers)

8. 
Another mediocre card that can barely run mainstream games at 30 fps at 1024x768... WOO! sense my excitement, I am just so excited NOT!!!
When they release a video card that can run minimum 30 fps at 1680x1050 or above (native panel resolutions), then I will be impressed. Otherwise its the same old non-innovative technology tweaked to be a few percent faster than previous generation. Blah.. It's just more mediocre crap, from a company that spends all its money on marketing hype and performance tier separation to milk as much money from poorly performing hardware as possible.
[Posted by: My Little Pony | Date: 01/01/08 07:37:11 PM]

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