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NVIDIA Reports Financial Results for the Fourth Quarter and Fiscal Year 2003

by Anton Shilov
02/14/2003 | 07:35 PM

NVIDIA announced financial results for the fourth quarter of fiscal 2003 and the fiscal year ended January 26, 2003. A very good thing about the company is that it is still profitable, but there is a pity for it as well: it is not as profitable as it used to be, moreover, fourth quarter earnings were lower than revenues for the same period a year ago what is a rather disturbing sign. On the other hand Q4 results improved from Q3 and it is a good sign for the company.

For the fourth quarter of fiscal 2003, revenues were $469 million, compared to $503.7 million for the fourth quarter of fiscal 2002. Net income for the fourth quarter of fiscal 2003 was down to $50.9 million, or $0.30 per diluted share, from $76.0 million, or $0.43 per diluted share, for the fourth quarter of fiscal 2002. In early February NVIDIA and Microsoft announced the settlement of all issues related to pricing of the Microsoft XBOX GPU and MCP chips. As a result of the settlement NVIDIA recognized $40.4 million in additional revenue in the fourth quarter of fiscal year 2003. Of the $40.4 million, revenues associated with unit sales in the fourth quarter of fiscal 2003 were $4.8 million and revenues associated with unit sales in prior quarters were $35.6 million. <%BANNER[article]%>

During the conference call with NVIDIA’s CEO and president Jen-Hsun Huang, Michael Hara (Vice President of Investor Relations and Communications) and Marvin Burkett (Chief Financial Officer) it was said that gross margins in the fourth quarter were approximately 35.7% due to the settlement with Microsoft. Without the settlement the gross margins would have been nearly 30%.

During the Q4 of fiscal 2003, the company managed to reduce the inventory to 44 days of sales (or approximately 145 million) compared to 58 days at the end of October 2002. During the first quarter of fiscal 2004 more reductions are likely to happen, though, one should consider the fact that NVIDIA needs to build the new NV3x graphics processors before starting to sell them, hence, it is not very likely that the reductions in inventory are substantial if at all possible in the current situation. The latter fact can be easily explained because if NVIDIA makes its best to get rid off the current stock before starting to sell the NV3x products, their market share will tumble. The majority of present inventory are the GeForce4 MX graphics processors, but NVIDIA’s representatives point out the company also has loads of other chips in stock, including outdated TNT2s and GeForce2 MX products.

Revenues for the fiscal year ended January 26, 2003 were $1.91 billion, an increase of 39% compared to revenues of $1.37 billion for the fiscal year ended January 27, 2002. Net income for the fiscal year ended January 26, 2003 was $90.8 million, or $0.54 per diluted share, compared to net income of $176.9 million, or $1.03 per diluted share, for the fiscal year ended January 27, 2002.

Some very interesting statements in regards the future of the company were made during the quarterly conference call and its Q&A session, take a look:

As you see, NVIDIA is very confident about its short- and long-term future. Just like ATI (see this news-story for more information). In short, the war between two graphics companies continues.

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