Information

X-bit Labs for mobile users! Do not forget that we are running a special version of X-bit Labs web-site for users of mobile and handheld devices: http://pda.xbitlabs.com. Check out our news and articles from smartphones and PDAs to be always updated on the latest computer and technology news.

 

News around the Web

Thursday, July 7, 2005

Web-Site Explains Image Quality Improving Techs. FSAA and AF in Details

9:43 pm | Yaroslav Lyssenko

Bit-tech.net has posted an article wish explains some standard modern graphics cards features. The Full Scene Anti-Aliasing (FSAA) as well as Anisotropic Filtering (AF) technologies implemented in all of the latest graphics cards are aimed to enhance image quality in 3D applications. The article includes some analysis and picture quality comparison made with and without FSAA and AF enabling.

“If you can’t increase resolution, you turn to anti-aliasing which, as the name might suggest, is a technique designed to reduce the appearance of jagged lines. Anti-aliasing blends the edges of shapes using color to make them less harsh, effectively fooling the eye into thinking the line is smoother than it is. Of course, this blending reduces the sharpness of the line and over-blending can make it blurry. Anti-aliasing techniques aim to keep blurring to a minimum whilst reducing the aliasing that can be apparent,” writes Bit-tech.net.

While FSAA is aimed at reducing the appearance of jagged lines, anisotropic filtering is designed to insure better quality of the whole scene and improve the clarity of the textures. 

“To understand this technique, we must understand how textures are applied to a 3D scene on your screen. Textures are the images, the details if you like, that sit on top of bare lines. A scene rendered without textures looks blocky and simple, whereas a scene with textures on immediately adds realism. As a 3D scene stretches into the distance, less detail is required as the objects become further away. Rendering textures that are far away at a lesser detail than those that are closer to the player means that graphics cards can give better performance. These lower-quality distance textures are called mipmaps. However, what can be evident are the points at which the different levels of texturing change. Often, changes between mipmap levels are all too evident on the screen. Textures are therefore filtered to make the transitions between different levels smoother. The higher the level of anisotropic filtering, the better image quality is achieved for mipmap transitions,” writes the author.

 

The Cell Processor Gets Previewed. Cell Processor Architecture under Investigation

9:35 pm | Yaroslav Lyssenko

The Cell processor developed by IBM, Sony and Toshiba unveiled earlier this year is probably the first consumer-oriented chip that attracts a lot of interest, which Dev Hardware web-site has decided to address as in-depth as possible.

The Cell processor is a yet another multi-core approach which should provide strong performance and while half a year after Cell’s release it is no longer unusual to hear about multi-core architecture, the Cell chip utilizes a bit different approach than AMD’s and Intel’s dual-core products which are available for purchase at the moment.

Early reviews showed that current software applications cannot benefit from additional core on a die, and since Cell processor was only demonstrated on E3 exhibition and never made its way to the hands of hardware editors, the question of Cell performance in real life applications is still open.

“IBM is trying to accelerate Cell’s development by lifting limitations and revealing its structure; in this way, talented programmers can better understand the processor and program for it more easily than otherwise. This might make it attractive for some companies that want great performance that the Cell delivers without extreme costs. IBM might also get some free hardware and software development from these opportunistic companies and from some helpful individuals. Open hardware could bring flexibility and usefulness to Cell systems that it couldn’t have reached before,” speculates Dev Hardware.

 

 
Archive
All Latest News

News Archive

News around the Web

July, 2005
     
1
2
3
4
5
6
7
8
9
10
11
1213
14
15
16
17
18
192021
22
23
24252627
28
29
30
31
      
 
< June, 2005 August, 2005 >
 

Hardware News

Friday, July 4, 2008

3:08 pm | Video Nvidia Plans Further Price-Cuts for Latest Graphics Cards. Nvidia Intends to Drop Price of GeForce GTX 200-Series Graphics Cards

 

Thursday, July 3, 2008

11:50 pm | CPU Via Nano Processors Set to Arrive in August or September. Via Technologies’ Nano Chips Delayed Again

10:35 pm | Multimedia Sony Wants to Make Blu-Ray More Interactive. Sony Touts New Blu-Ray Disc Features

9:27 pm | Video Transition to 16:9 PC Monitor Panels Inevitable – Research Firm. 16:9 Panels to Replace 16:10 Panels, Says Research Firm

4:07 pm | Video Nvidia Lowers Sales Guidance amid Chipset Flaws and Decreasing Prices of Graphics Chips. Nvidia Issues Warning Following Issues with Chipsets, Graphics Processors

 

Tuesday, July 1, 2008

2:59 pm | Multimedia Nintendo Still Unwilling to Add DVD Playback to Wii. Nintendo Wii Still Cannot Get DVD Playback

1:46 pm | Video Diamond Multimedia Preps Über-Overclocked ATI Radeon HD 4870 Graphics Card. ATI, Diamond Bid on Overclocked ATI Radeon HD 4870 to Crash Nvidia’s GeForce 200 GTX

 

Monday, June 30, 2008

10:55 pm | Other OCZ Unveils Lineup of Affordable Solid State Drives. OCZ Offers 128GB Solid State Drives for $479

10:27 pm | Other Sales of Latest-Generation Wi-Fi 802.11n Equipment Gain Momentum Despite Lack of Standard. Wi-Fi 802.11n Equipment Gains Popularity on the Market

9:15 pm | Multimedia Microsoft to Cut Xbox 360 Prices in the U.S. by $50, Intro New Model. Microsoft Preps Xbox 360 60GB, Xbox 360 20GB to Cost $299

4:32 pm | Video AMD Returns ATI All-In-Wonder Graphics Cards to Market. AMD Unveils ATI All-In-Wonder HD Graphics Card

11:56 am | Mobile Future Intel Atom Processors Set to Power Next-Generation Apple iPhone. Intel Atom Chips to Find Home Inside Apple iPhone Handsets

 

Friday, June 27, 2008

6:59 pm | CPU AMD Readies K8-Class Processors for Low-Power Systems – Pictures. AMD’s Rival for Intel Atom Tested by Company’s Partners

4:48 pm | Multimedia Sony Bets on New Graphics Chip to Cut PlayStation 3 Costs. Sony Plans to Install 65nm Graphics Processor into PlayStation 3

1:06 pm | Mobile AMD Hopes for 20% Performance Improvement Thanks to Hybrid Microprocessors. AMD Previews “Shrike” Mobile Platform, Shares Performance Expectations

 
News Archive